Main Route
The main story line, from the tutorial dungeon to the sugar-daddy club.
Walkthroughs4 scenesUpdated 2026-09-05
This is the main story that every playthrough passes through. It comes before the game asks which other character the wife gets involved with. It holds 4 Recollection Room scenes, and all 4 are unmissable if you keep playing the main story. Three scenes play by themselves. One scene asks a single yes-or-no question, and you can always answer yes when you are ready.
The game tracks your progress with one hidden number, variable #81 (Main progress). Each scene below fires at a fixed point on this counter. You never see the number in the game. Instead, the game shows a plain-English hint on screen that names your next destination. This guide quotes that hint at each step, so you can tell that you are on track.
Main characters
| Name | Role |
|---|---|
| Mashiro Konno | The player character, a young wife |
| (male players, unnamed) | Men she meets inside the VR game the story is built around |
Getting into the game
The opening part of the game is a tutorial. You leave home, visit the local convenience store and cafe, then go home and log into the VR game from your PC. Inside the game, the tutorial walks you through the lobby, the general information counter, and a warp gate to your first field area (Popolo Forest, then Laraya Meadow). Along the way, you pick up basic quests. None of this holds a Recollection Room scene. It sets up the dungeon fight in Step 1.
Scene 1: "First status effect"
CG rm01 · gate switch #801.
- Where:
Map 144([Game] Logos Mountains 1), event 22 (the "Werewolf" fight), then event 9 right after. - What to do: This is a dungeon field enemy. Attack it like the game's other field fights. The hint says "Move forward" on the way in. Once your hits on it pass its threshold, it goes down.
- Defeating it sets the story counter to 45 and turns on switch #901. The follow-up cutscene (event 9) then plays automatically on the same map. You do not need to do anything else.
Back home, into the apartment complex
After Logos Mountains, the story cycles you through the lobby, the weapon shop, and a login
break at home. Then it sends you through the game's urban area (hint: "Explore the urban
area") to [Game] Apartment 1F (hint: "Explore the apartment complex").
Scene 2: "Watch a milking session"
CG rm02 · gate switch #802.
- Where: An autorun cutscene fires on
Map 167([Game] Apartment 1F), event 5, once you reach this point in the story. You do not need to do anything beyond walking in. - Then: Go to
Map 166([Game] Apartment 2F) and step on the marked tile near (11,12). This is a player-touch event, not autorun. You must walk onto it yourself. - Walking onto it plays the scene and registers it.
The abandoned village
The story then loops through home, the downtown cafe, and the izakaya (hint trail:
"Downtown cafe" → "Station to downtown"). Then it sends you to explore
[Game] Tarte Tatin Abandoned Village 1 (hint: "Explore the area").
Scene 3: "Watch real sex"
CG rm03 · gate switch #803.
- Where:
Map 153([Game] Tarte Tatin Abandoned Village 1), event 9, around (29,34). - What to do: Walk into the event. The game asks you to choose "Try to enter" or "Still stop." Choose "Try to enter." (If you choose "Still stop," the event stays there, and you can try again later. It does not lock you out.)
- This transfers you indoors (
Map 159, Indoor 6), where the scene plays automatically.
The sugar-daddy club
Back home, the story sends you downtown again, then to the sugar-daddy club and the izakaya (hints: "Sugar-daddy club" → "Downtown izakaya"), ending the night downtown.
Scene 4: "Sugar-daddy takes her home"
CG rm04 · gate switch #804.
- Where:
[Reality] Downtown(Map 84), event 13, around (3,30). This plays out after a night of drinking at the izakaya. - What to do: Walk into the event. The game asks you to choose "Enter the hotel" or "Still stop." Choose "Enter the hotel." (This works the same as Scene 3. If you decline, you can come back to it later.)
- This transfers you to
Love hotel (room 3), where the scene plays automatically.
After this
Once Scene 4 registers, the main story keeps going for a while. Then it splits, and asks which of the other characters the wife gets pulled toward next: Chara-man, Nekama, Chieri the idol, Rin the schoolgirl, or Zama the boss. Each has its own route guide: Chara-man, Nekama, Idol, Schoolgirl, and Boss. See the All Scenes index for the full scene list across every route.
Appendix: Key Flags
| Flag | Name | Meaning |
|---|---|---|
| var #81 | Main progress | The hidden story counter every scene below is timed against |
| var #27 | Next destination | The hint text shown on screen, quoted above at each step |
| switch #901–#904 | Ero event 01–04 | Arms each scene's cutscene, turned on right before it plays |
| switch #801–#804 | Recollection register 01–04 | The scene's real gate switch, turned on when the scene finishes and checked by the Recollection Room |