Story Replays: Arrivals and Later
Twenty replays that need no unlock.
Story replays20 scenesUpdated 2026-10-18
This guide covers the last 20 entries in the story room of the Recollection Room. They include the arrival events at the Ancient Tome Cellar, the Corrupt arrival, and the scenes at Cero's home, the school and the mayor's house.
The numbers in italics (for example, Map 263) are internal game map and event numbers. You do not need them to play. They are listed so the guide can be verified and so advanced readers can cross-check it.
Read Story Replays: The Opening first for how to reach the story room.
The arrival events
Each solo trip to the Ancient Tome Cellar ends with an arrival event. The trip count decides which one plays.
| Solo trip | Arrival that plays |
|---|---|
| 1 | Arrival Event 1 |
| 2 | Arrival Event 2 |
| 3 | Arrival Event 3 |
| 4 | Arrival Event 4, or the Corrupt arrival with 80 or more points |
| 5 | Arrival Event 5, or the Corrupt arrival with 80 or more points |
| 6 | Arrival Event 6 or the Corrupt arrival, which start the endings |
The room has no entry for Arrival Event 6. Its scenes are part of the endings.
Map 29, event 5, page 1. It adds one to var #20. It sends var #20 of 1 to 5 to Arrival Events 1 to 5. From trip 4, var #211 of 80 or more sends the party to Arrival Event 1 (Corrupt). On trip 6, var #211 of 80 or more sends it to Arrival Event 1 (Corrupt), and any lower value sends it to Arrival Event 6 (Map 84).
The 20 scenes
| # | Scene | Replays |
|---|---|---|
| 1 | Story: Arrival Event 1 | Arrival Event 1 |
| 2 | Story: Arrival Event 2 | Arrival Event 2 |
| 3 | Story: Arrival Event 3 | Arrival Event 3 |
| 4 | Story: Arrival Event 4 | Arrival Event 4 |
| 5 | Story: Arrival Event 5 | Arrival Event 5 |
| 6 | Story: Arrival Event 1 (Corrupt) (1) | Arrival Event 1 (Corrupt) |
| 7 | Story: Arrival Event 1 (Corrupt) (2) | Arrival Event 1 (Corrupt) |
| 8 | Story: Room for doing it in (1) | Room for doing it in |
| 9 | Story: Perch Inn & Lodge (3) | Perch Inn & Lodge |
| 10 | Story: In front of the ancient site | In front of the ancient site |
| 11 | Story: Kaldesta - Mayor's house | Kaldesta - Mayor's house |
| 12 | Story: Perch Inn & Lodge (4) | Perch Inn & Lodge |
| 13 | Story: Cero's home (2) | Cero's home |
| 14 | Story: Cero's home (3) | Cero's home |
| 15 | Story: School | School |
| 16 | Story: Cero's home (4) | Cero's home |
| 17 | Story: Room for doing it in (2) | Room for doing it in |
| 18 | Story: Mayor's Residence | Mayor's Residence |
| 19 | Story: Kaldestan Chasm (2) | Kaldestan Chasm |
| 20 | Story: Kaldesta - Inn | Kaldesta - Inn |
The scenes in detail
Story: Arrival Event 1
No gate switch. Room entry: Map 263, event 17, at x 15, y 13. It replays Map 74.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 1.
Story: Arrival Event 2
No gate switch. Room entry: Map 263, event 18, at x 16, y 13. It replays Map 76.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 2.
Story: Arrival Event 3
No gate switch. Room entry: Map 263, event 19, at x 17, y 13. It replays Map 79.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 3.
Story: Arrival Event 4
No gate switch. Room entry: Map 263, event 20, at x 18, y 13. It replays Map 81.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 4.
Story: Arrival Event 5
No gate switch. Room entry: Map 263, event 21, at x 19, y 13. It replays Map 82.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 5.
Story: Arrival Event 1 (Corrupt) (1)
No gate switch. Room entry: Map 263, event 22, at x 18, y 15. It replays Map 126.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 1 (Corrupt).
Story: Arrival Event 1 (Corrupt) (2)
No gate switch. Room entry: Map 263, event 23, at x 19, y 15. It replays Map 127.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Arrival Event 1 (Corrupt).
Story: Room for doing it in (1)
No gate switch. Room entry: Map 263, event 29, at x 6, y 16. It replays Map 99.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Room for doing it in.
Story: Perch Inn & Lodge (3)
No gate switch. Room entry: Map 263, event 30, at x 7, y 16. It replays Map 100.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Perch Inn & Lodge.
Story: In front of the ancient site
No gate switch. Room entry: Map 263, event 31, at x 8, y 16. It replays Map 101.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: In front of the ancient site.
Story: Kaldesta - Mayor's house
No gate switch. Room entry: Map 263, event 32, at x 18, y 8. It replays Map 93.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Kaldesta - Mayor's house.
Story: Perch Inn & Lodge (4)
No gate switch. Room entry: Map 263, event 33, at x 5, y 14. It replays Map 63.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Perch Inn & Lodge.
Story: Cero's home (2)
No gate switch. Room entry: Map 263, event 34, at x 19, y 8. It replays Map 94.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Cero's home.
Story: Cero's home (3)
No gate switch. Room entry: Map 263, event 35, at x 15, y 10. It replays Map 95.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Cero's home.
Story: School
No gate switch. Room entry: Map 263, event 36, at x 16, y 10. It replays Map 97.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: School.
Story: Cero's home (4)
No gate switch. Room entry: Map 263, event 37, at x 17, y 10. It replays Map 98.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Cero's home.
Story: Room for doing it in (2)
No gate switch. Room entry: Map 263, event 38, at x 5, y 16. It replays Map 66.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Room for doing it in.
Story: Mayor's Residence
No gate switch. Room entry: Map 263, event 68, at x 8, y 8. It replays Map 40.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Mayor's Residence.
Story: Kaldestan Chasm (2)
No gate switch. Room entry: Map 263, event 70, at x 9, y 8. It replays Map 43.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Kaldestan Chasm.
Story: Kaldesta - Inn
No gate switch. Room entry: Map 263, event 71, at x 6, y 14. It replays Map 64.
- When: The entry is open from the start. Walk to it in the story room and choose Watch.
- Replays: Kaldesta - Inn.