Defeat Scenes
Which enemies play which scene, and what happens in the prison at Old Fortress Nemeos.
Walkthroughs44 scenesUpdated 2026-09-14
In Ambrosia, many enemy groups on the map carry a defeat type. When Flode loses to one of those groups, the game plays the defeat scene for that type. Boss fights and enemies without a type send Flode back instead, and no scene plays.
The flag numbers in italics (for example, var #203) are the internal game flags. You do not need them to play. They are listed so the route can be verified and so advanced readers can cross-check it.
Every defeat scene with stages follows the normal stage rule. Lose once for stage 1. Lose again at lewdness stage 1 for stage 2, and at lewdness stage 2 for stage 3. All Scenes explains the rule and how to raise the lewdness stage.
Every defeat runs common event 198, which reads var #203. Each enemy event sets var #203 before the battle.
Where each defeat scene plays
| # | Scene | Stage | Gate | Lose to |
|---|---|---|---|---|
| 1 | Violated by Plants | 1 of 3 | #1026 | Monsters in the Strange-Smelling Forest |
| 2 | Violated by Plants | 2 of 3 | #1027 | Monsters in the Strange-Smelling Forest |
| 3 | Violated by Plants | 3 of 3 | #1028 | Monsters in the Strange-Smelling Forest |
| 4 | Defeated by a Crook: Oral | 1 of 3 | #1062 | Crooks in the Strange-Smelling Forest |
| 5 | Defeated by a Crook: Oral | 2 of 3 | #1063 | Crooks in the Strange-Smelling Forest |
| 6 | Defeated by a Crook: Oral | 3 of 3 | #1064 | Crooks in the Strange-Smelling Forest |
| 7 | Tentacle Breeding Ground | 1 of 3 | #1057 | Monsters in the Coastal Cave |
| 8 | Tentacle Breeding Ground | 2 of 3 | #1058 | Monsters in the Coastal Cave |
| 9 | Tentacle Breeding Ground | 3 of 3 | #1059 | Monsters in the Coastal Cave |
| 10 | Defeated in the Abandoned Mine | 1 of 3 | #1065 | Demi-humans in the Abandoned Mine |
| 11 | Defeated in the Abandoned Mine | 2 of 3 | #1066 | Demi-humans in the Abandoned Mine |
| 12 | Defeated in the Abandoned Mine | 3 of 3 | #1067 | Demi-humans in the Abandoned Mine |
| 13 | Defeated by Bandits | 1 of 3 | #1080 | Bandits at Old Fortress Nemeos or on the Road to Southern Cerbes |
| 14 | Defeated by Bandits | 2 of 3 | #1081 | Bandits at Old Fortress Nemeos or on the Road to Southern Cerbes |
| 15 | Defeated by Bandits | 3 of 3 | #1082 | Bandits at Old Fortress Nemeos or on the Road to Southern Cerbes |
| 16 | Defeated by a Crook: Rape | 1 of 3 | #1148 | Crooks on the Road to Western Cerbes |
| 17 | Defeated by a Crook: Rape | 2 of 3 | #1149 | Crooks on the Road to Western Cerbes |
| 18 | Defeated by a Crook: Rape | 3 of 3 | #1150 | Crooks on the Road to Western Cerbes |
| 19 | The Altoce Public Restroom | 1 of 3 | #1068 | Crooks in Altoce Underground Village |
| 20 | The Altoce Public Restroom | 2 of 3 | #1069 | Crooks in Altoce Underground Village |
| 21 | The Altoce Public Restroom | 3 of 3 | #1070 | Crooks in Altoce Underground Village |
| 22 | Defeated in the Underground Temple | 1 of 3 | #1130 | Ghosts in Altoce Temple |
| 23 | Defeated in the Underground Temple | 2 of 3 | #1131 | Ghosts in Altoce Temple |
| 24 | Defeated in the Underground Temple | 3 of 3 | #1132 | Ghosts in Altoce Temple |
| 25 | Remnant Addiction | Only | #1133 | The drug dealer's guards in the Drug Dealer's Hideout |
| 26 | Defeated in the Tower | 1 of 3 | #1145 | Enemies in the Shrine Maiden's Pilgrimage |
| 27 | Defeated in the Tower | 2 of 3 | #1146 | Enemies in the Shrine Maiden's Pilgrimage |
| 28 | Defeated in the Tower | 3 of 3 | #1147 | Enemies in the Shrine Maiden's Pilgrimage |
| 29 | The Mimic | 1 of 3 | #1117 | Mimics in the Forgotten Treasure House |
| 30 | The Mimic | 2 of 3 | #1118 | Mimics in the Forgotten Treasure House |
| 31 | The Mimic | 3 of 3 | #1119 | Mimics in the Forgotten Treasure House |
| 32 | Defeated in the Arena | 1 of 3 | #1093 | Opponents in the Arena in Altoce |
| 33 | Defeated in the Arena | 2 of 3 | #1094 | Opponents in the Arena in Altoce |
| 34 | Defeated in the Arena | 3 of 3 | #1099 | Opponents in the Arena in Altoce |
Notes on these defeats:
- Coastal Cave, Altoce Underground Village and the Pilgrimage: Flode wakes up on another map, and the scene plays there.
- Abandoned Mine: The scene plays where Flode wakes up. Her belongings are taken, and she gets them back from an event on the same map.
- Altoce Temple: Flode wakes up in the Altoce Back Alley. The scene starts when she walks onto its trigger tiles, a short way from where she wakes up.
- Arena: The scene plays in the Arena's Loser's Room, and then Flode returns to the waiting room.
- Drug Dealer's Hideout: After the scene, choose Return to the Shrine. The other choice is a Game Over.
- Bandits: A defeat also sends Flode to the prison. See the next section.
| Defeat type | Value of var #203 | Where the scene starts |
|---|---|---|
| Forest monsters | 1 | common event 364 |
| Coastal Cave | 2 | Map 91, event 2 |
| Forest crooks | 3 | common event 462 |
| Abandoned Mine | 4 | Map 23, events 3 and 5 |
| Bandits | 5 | Map 134, event 3 |
| Underground Village crooks | 6 | Map 80, events 10 and 11 |
| Altoce Temple ghosts | 7 | Map 75, events 10 to 12, and Map 130, event 2 |
| Pilgrimage | 8 | Map 150, event 22 |
| Mimics | 11 | common event 630 |
| Arena | 19 | common event 852 |
| Western Cerbes crooks | 20 | common event 616 |
| Drug dealer's guards | 22 | common event 581 |
The bandits' prison
| # | Scene | Stage | Gate |
|---|---|---|---|
| 35 | Piercings | Only | #1095 |
| 36 | Captive Training: Sensitivity | 1 of 3 | #1071 |
| 37 | Captive Training: Sensitivity | 2 of 3 | #1072 |
| 38 | Captive Training: Sensitivity | 3 of 3 | #1073 |
| 39 | Captive Training: Bound Sex | 1 of 3 | #1074 |
| 40 | Captive Training: Bound Sex | 2 of 3 | #1075 |
| 41 | Captive Training: Bound Sex | 3 of 3 | #1076 |
| 42 | Trained in the Bandits' Prison | 1 of 2 | #1139 |
| 43 | Trained in the Bandits' Prison | 2 of 2 | #1140 |
| 44 | Extra Ending 1: Servant of the Bandits | Only | #1152 |
When bandits defeat Flode, she wakes up imprisoned in the basement of Old Fortress Nemeos.
Piercings
Piercings plays before Defeated by Bandits when Flode does not have the Subordinate Piercing. In practice, this is the first bandit defeat.
Map 134, event 3. It plays when Flode does not carry or wear the Subordinate Piercing.
Training in the prison
- In the prison, walk onto the spot where the bandits train Flode.
- Choose Yes.
- Choose one of the three trainings:
- Sexual exploitation plays Captive Training: Sensitivity. Submission rises by 6.
- Tied up sex plays Captive Training: Bound Sex. Submission rises by 10.
- Tied up double penetration plays Trained in the Bandits' Prison. Submission rises by 14.
- Flode sleeps, and one more day in prison passes.
The third training opens only after all of these:
- Flode is at lewdness stage 1.
- You saw stage 2 of Captive Training: Sensitivity.
- You saw Captive Training: Bound Sex at least once.
Map 134, event 4. The third choice needs switch #533, which is set when switch #38 is ON, var #828 is 3 or more and var #829 is 1 or more.
Extra Ending 1: Servant of the Bandits
- Keep training in the prison until Flode's Submission reaches 100.
- Escape. Open the prison door with the Key To The Prison.
- Get Flode's belongings back, so that the escape is over.
- Walk back to the prison and step onto the spot just outside its door. The ending plays.
The ending plays one time, and then the game returns to before the event. While Flode is still imprisoned or still escaping, the spot does nothing.
Map 134, event 47 at (16,14), next to the door at event 5. Page 1 needs switch #583, which common event 280 sets when var #506 reaches 100. Page 2 (switch #431, imprisoned) and page 3 (switch #434, escaping) replace it. The door turns switch #431 off and switch #434 on. Event 8, page 2 returns the belongings and turns switch #434 off.
Appendix: Key Flags
| Flag | Meaning |
|---|---|
| switch #29 | A defeat event is waiting to play |
| switch #38 | Lewdness stage 1 |
| switch #39 | Lewdness stage 2 |
| switch #431 | Flode is imprisoned |
| switch #533 | The third prison training is open |
| switch #583 | Flode has submitted to the bandits |
| var #203 | The defeat type of the last battle |
| var #506 | Flode's Submission in the prison |