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Day-by-Day Walkthrough

The main week, before the game asks you to fight the final battle.

Walkthroughs22 scenesUpdated 2026-09-13

Ria explains the shape of the game herself, early on: the game runs 5 days, each day split into time slots — morning, noon, dusk, and night. During the day you go out and do the game's normal RPG activities. At night you are pulled into a fixed spot to get edged. Two other things run alongside this: Bob keeps finding chances to get at Ria while you are out, and you can optionally invite him yourself once you have the right item equipped.

This guide covers the 22 scenes that come out of those three systems, in the order you meet them. It does not cover Day 5's ending battle or anything after it. See Endings & Epilogue for that.


Every night: the Ejaculation Management minigame

Each night, Ria's clone edges you. The game is explicit about this: skip it, and that night's Recollection Gallery entry stays locked. Nights 3 through 5 add a "listen to the explanation" choice before the minigame, which plays more of the setup dialogue. Take it if you want the full scene. The minigame itself runs the same either way.

Gated on possessing the item Management N — not a switch or variable.

# Night Scene Item
1 1 Night 1 edging session Management 1
2 2 Night 2 edging session Management 2
3 3 Night 3 edging session Management 3
4 4 Night 4 edging session Management 4
5 5 Night 5 edging session (final night) Management 5

What to do: just don't pick Skip when the game asks, each night. Nothing else to arrange.


The Hidden Adultery chain

This is the game's main secret-NTR thread, and it hinges on one choice on Day 1.

Once you have some free time on Day 1 (once your action count for the day is at least 1), an event named "Adultery 1" becomes available in Kul Village: Bob is caught bringing Ria snacks. Talk to it, and near the end you get a choice between staying to watch him make more snacks or letting him see Ria alone:

  • See Bob off / let him stay (any answer except the one below) → Hidden Adultery 1 unlocks immediately, and the chain starts.
  • "While I make them you can watch me" → you block him instead. Nothing unlocks yet, but Bob tries again the next day (an event named "Bob" appears in Kul Village on Day 2) and offers to sell you back the chance for 500 gold. Pay him, and Hidden Adultery 1 unlocks late. Refuse again, and he keeps trying on later days the same way.

Once Hidden Adultery 1 has actually unlocked, the rest of the chain runs automatically: going to sleep that night advances it straight to Hidden Adultery 2 for the next day, then 3, then 4, then a combined Day 5 finale, with no further choices needed. Each day has two versions of its scene: the protagonist's perspective (finding Bob and getting stonewalled) and Ria's perspective (what is actually happening to her at the same moment). Both unlock together.

Gated on possessing the item Hidden Sex N — not a switch or variable.

# Day Scene Item
6 1 Day 1 — Ria's perspective Hidden Sex 1
7 1 Day 1 — the protagonist's perspective Hidden Sex 1
8 2 Day 2 — the protagonist's perspective Hidden Sex 2
9 2 Day 2 — Ria's perspective Hidden Sex 2
10 3 Day 3 — the protagonist's perspective Hidden Sex 3
11 3 Day 3 — Ria's perspective Hidden Sex 3
12 4 Day 4 — the protagonist's perspective Hidden Sex 4
13 4 Day 4 — Ria's perspective Hidden Sex 4
14 5 Day 5 — morning Hidden Sex 5
15 5 Day 5 — noon Hidden Sex 5
16 5 Day 5 — dusk Hidden Sex 5
17 5 Day 5 — night Hidden Sex 5

What to do: on Day 1, talk to "Adultery 1" in Kul Village and pick any answer except "While I make them you can watch me." After that, keep playing normally. The rest of the chain fires on its own each night. Day 5's four scenes play together as one long forest encounter, later in that day's story.


Netorase: calling Bob yourself

Separate from the chain above, you can deliberately invite Bob over at night. This needs Ria to have the Curse crest armor equipped first. Without it, choosing "Call Bob" just says "Why would I do such a dangerous thing…" and nothing happens. With it equipped, talk to Ria at night and choose Call Bob. Each use advances one scene in order — 1, then 2, then 3, then 4 — regardless of which calendar day you actually use it on.

Gated on possessing the item Netorase N — not a switch or variable.

# Scene Item
18 Night visit 1 Netorase 1
19 Night visit 2 Netorase 2
20 Night visit 3 Netorase 3
21 Night visit 4 Netorase 4

What to do: get the Curse crest onto Ria, then talk to her at night and pick Call Bob, up to four times across the week.


One-off: Day 2's ambiguous encounter

On Day 2, at dusk, back in Kul Village, the game offers a "listen or not" choice tied to a strange sound. This is deliberately unclear about what it actually is. The question mark in its name is the game's own, not a translation gap.

Gated on possessing the item NTR-----? — not a switch or variable.

# Scene Item
22 Day 2 — ambiguous encounter NTR-----?

What to do: on Day 2 at dusk, in Kul Village, choose Listen when the prompt appears.

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